Mental ray parti_volume volumetric fog, ivy gen, Maya, octane, paint effects. This one only took about 8 hours work, getting a good system in place.
Original Octane Render...
Post effects, tonemapping and MR fog added...
Delving Into MB3D.
The other worlds of MandelBulb, I've gone down the rabbit hole, and I'm afraid I may never come back!
Mandelbulb 3d, photoshop
Mandelbulb 3d, photoshop
Halo 4 Renders - The Outer Deck
The outer Deck was assigned to me, I worked from some rough sketches but owned a lot of the design process, also worked with Chris Durso on finishing this one off, took about two months.
Halo 4 renders - The Infinity Causway
Here is another area that was assigned to me, also worked with Chris and Chiyo on these areas. I did most of the props, and finished the levels off with collision and optimization as well.
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